Summer Games University 2010 Finished
by Andy on Aug.03, 2010, under General
The first SGU 2010 is over! It was indeed a very interesting event. Well, at least for me. I hope the participants enjoyed it just as much as i did. We will continue to plan similar events in the not-so-distant-future (that’s another very important term if making game-related announcements). Stay tuned!
For those of you who missed the event, or who want to read through the slides again, you may now find the stream and Slides for download on the SGU Subpage .
Summer Games University 2010
by Andy on Jul.14, 2010, under General
I spent the bast weeks to organize and prepare for the Summer Games University at Stuttgart. We will talk about game development, architecture and many other fields. The slides will be published here shortly. Enjoy!
Downloads
by Andy on Jun.08, 2010, under Site Status
A download section has been added where I will post papers and similar work. I just added my presentations of the past GamesDays. Enjoy!
.Net 4.0 and you
by Andy on May.03, 2010, under General
The recently released Visual Studio 2010 includes the new .Net runtime 4.0 with a hand full of new features, including the official release of F#, our new functional .Net friend! Finally! Besides that, the new Visual Studio got a new, much better layout and few new options, like code metrics, a nice achievement system for the MMO-developer. Being a Visual Basic Developer of the first hour (okay not the first I must admit, but for quite some time now) I’m especially happy about some pure syntax improvements, like getting rid of that ugly “_” char for splitting lines.
Okay now let’s start with the fun. Opening up the first Visual Studio 2008 solution will show us a small converting box, but all goes well. The problems start once you click on the compile button. You will probably either get compile errors, runtime exceptions or a hanging application if using a library which was not compiled against the new CLR v4. Like Managed DirectX in my case.
That’s because of the side-by-side feature of the new CLR, allowing multiple runtimes in one app. Something the older runtimes can’t handle. Lucky, there is a switch with the elegant name of useLegacyV2RuntimeActivationPolicy that should allow your older dlls to load fine. But be aware that it also disables the side-by-side feature for those legacy libraries. Don’t turn it on ‘just in case’! Try to avoid it and upgrade your libraries if possible.
It’s too early for me to write a complete review for Visual Studio 2010 and .Net 4.0, but I will post here if I should stumble across something. Happy coding!
Hello
by Andy on Dec.17, 2009, under Site Status
If you are reading this, you just strumbeled over another blog. As blogs are not that rare nower days, that’s probably not the daily achievement to make you remember this day in decades. The Gateway is just my little place to tell the world whats going on in the wicked brain of mine. Feel welcome to share some time with me!
So, what are we going to talk here about? That’s a good question, and basically, I don’t even know yet. Probably everything that seems to be interresting from the field of science, especially astronomy, but also gaming, game development and game project organization, art and rendering, along with other interessting bits here and there about coding and similar stuff. Yep, the braindump is ment literally.
I think that’s all for today. Let’s see where The Gateway will lead us.